АНАЛІЗ ВИМОГ ТА РОЗРОБЛЕННЯ ПРОТОТИПУ НАВЧАЛЬНОГО ПРОГРАМНОГО ЗАБЕЗПЕЧЕННЯ ДЛЯ МОБІЛЬНИХ ПЛАТФОРМ
DOI:
https://doi.org/10.30977/BUL.2219-5548.2021.92.1.51Ключові слова:
комп’ютерна програма; мобільна платформа; ігровий тренажерАнотація
Проаналізовані засоби для реалізації навчального додатку для дітей молодшого віку з урахуванням вікових особливостей сприйняття аудіовізуального контенту. Проаналізовано когнітивні можливості дітей різних вікових категорій. На основі аналізу вимог розроблено архітектуру навчального додатку й реалізовано його прототип для роботи на мобільних платформах.
Посилання
Kardefelt-Winther D. How does the time children spend using digital technology impact their mental well-being, social relationships and physical activity? An evidence-focused literature review. Innocenti Discussion Paper 2017-02, UNICEF Office of Research – Innocenti, Florence.
The State of the World’s Children 2017: Children in a Digital World. UNICEF, 2017. URL: https://www.unicef.org/publications/index_ 101992.html.
Gottschalk F. Impacts of technology use on children: exploring literature on the brain, cognition and well-being. OECD Education Working Paper No. 195. EDU/WKP(2019)3.¬ JT03442367. ¬ OECD, 2019.
Lantrat, O., Sakhno, Ye., Shaposhnikova, E. Architecture of the application for searching parking in the city. Bulletin of Kharkov National Automobile and Highway University, Kharkiv. 2020. Issue 89. С. 7–15. [In Ukrainian].
Lantrat, O. Sakhno, Ye. Shaposhnikova, E. Development of “City parking” mobile application. Bulletin of Kharkov National Automobile and Highway University, Kharkiv. 2019.Issue 87. Рp. 59–66. [In Ukrainian].
Matsyi, O. B, Nizhnikov, A. V. Overview of information services for working with three-dimensional models. Bulletin of Kharkov National Automobile and Highway University. Kharkiv. 2019. Issue 87. Рp. 43–49. [In Ukrainian].
Nizhnikov, A. V, Matsyi, O. B. Application of WebGL technology for the development of an interactive web application. // Collection of scientific works based on the materials of the international scientific-practical conference. Kharkiv, 2019. Рp. 118–121. [In Russian]
Kotenko, B. O., Mnushka, O. V., Object-oriented approach to design teaching programs. Computer Technology and Mechatronics. Proceedings of the Іnternational scientific-practical conference. Kharkiv, 2020. Рр. 125–127. [In Ukrainian]
Mnushka, O. V., Analysis of using cloud computing for competence development in the study fields of informatics and computer technologies. Bulletin of Kharkov National Automobile and Highway University, Kharkiv. 2017. Issue 76. Рp. 123–127 [In Ukrainian].
Danovitch J. H. Growing up with Google: How children’s understanding and use of internet-based devices relates to cognitive development // Hum Behav & Emerg Tech. 2019. Vol.1. Pр. 81–90.
Technology and Young Children in the Digital Age. A Report from the Erikson Institute. Erikson Institute, 2016.
The most popular operating systems URL: https://marketer.ua/stats-operating-system-2017/. [In Russian].
How to write mobile cross-platform applications. URL: https://livetyping.com/ru/blog/ na-chem-pisat-krossplatformennye-prilozhenija. [In Russian].
Influence of the tablet on a child (2-13 years old). URL: https://habr.com/ru/post/380749/. [In Russian].
Age features of preschool children. URL: https://novsad13.schools.by/pages/vozrastnye-osobennosti-detej-doshkolnogo-vozrasta. [In Russian].
Design. Most detailed guide: how to create the perfect color scheme. URL: https://say-hi.me/design/samyj-podrobnyj-gajd-kak-sozdat-idealnuyu-cvetovuyu-xemu.html#prettyPhoto. [In Russian].
Bakhtizin, V. V., Glukhova, L. A., Software development technology, 2010. [In Russian].
Acquaintance with IDEF0 notation and example of use. URL: https://habr.com/ru/company/trinion/blog/322832.
Grady, B., Object-Oriented Analysis and Design with Applications. Addison-Wesley 2, 2007.
Petzold, C., Building Mobile Apps with Xamarin. Forms, 2016.
Xamarin Forms Programming Guide - URL: https://metanit.com/sharp/xamarin/. [In Russian]